A downloadable game for Windows

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!!IMPORTANT!!

Please note: This is not a full game. This is a level design project that uses Jakub W.'s AGLS template. It is essentially a playable blockout with very basic mechanics, audio, interactions, cutscenes, etc. The main focus of this project is the level design and the ideas behind it.

Notes:

The project is not optimised, so please expect random bugs or even occasional deaths that may occur during normal gameplay.

Each level has cutscenes that have been designed to play in a certain way/order. If you try to do something differently from the intended path, some cutscenes or gameplay sequences may not play correctly or may feel out of place.

Play naturally and have fun! There will be instructions in each level explaining how to use certain mechanics. Mouse and keyboard are required to play.

There are checkpoints throughout the levels. You will hear a beep when you pass through one.

Controls:

  • ESC — Quit the game at any time
  • P — Respawn at the last checkpoint if you get stuck or if a cutscene/sequence does not play correctly

Known Issue:

After the Mountain level, once you enter the next level, you will continuously die. To fix this, simply quit the game, relaunch it, press Play, and then press F3 to continue.

Level Select:

If you want to replay a specific level:

  • F1 — Plane Level
  • F2 — Mountain Level
  • F3 — Base Level
  • F4 — Lab Level
  • F5 — Final Level

You should be able to complete the entire project, and there should be no major blockers preventing you from finishing it.

Support the Project

If you enjoyed this project and feel it was worth supporting, you're welcome to leave a donation. It's completely optional, but every bit of support is greatly appreciated!

Feedback is always appreciated! 👍

Download

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Click download now to get access to the following files:

playtest-win.zip 2.1 GB
Version 27

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